This ends his turn, and play passes to the next player. This player is trapped and cannot play any more path cards. The Boss builds tunnels for both the Green and the Blue Team and wins every time one of the teams wins. If you play this card, you can remove one Theft card from in front of any player. Facebook. If there was only 1 saboteur, he gets gold nugget cards from the deck worth a total of four nuggets. ... 2 small rule questions for Saboteur 2 ... What are the rules for laying down a new tunnel card ? When you play this card, at least one of the two paths has to be connected to the Start Card. As in the base game, in this expansion no player can have 2 action cards of the same type affecting them at the same time. BX-series Droid Commandos only.Add 1 dioxis mine saboteur mini.Dioxis Mine Saboteur Range: 1 | 1 2 Arm 1: Dioxis Mine, Detonate 1: Dioxis Mine, Blast, Poison 1, : Arm 1: Dioxis Mine (Place 1 charge tokens within range 1 and in line of sight of your unit leader.) They can only ever be played by connecting to a path card that's already on the table (including the start card). I like saboteur bc it's simple, fun and easy for new people to learn. Board Game: Saboteur 2 (expansion-only editions) » Forums » Rules. If players pass, there will be face up and face down cards in the discard pile-that's okay! Each player is dealt a hand of 4-6 cards (depending on the number of players). Then deal each player 6 cards, no matter … Follow us on: But which of the players are saboteurs? But, beware! Then your turn is over and it's the next player's turn. You get 36 path cards, 18 destination cards, 18 action cards, 2 role cards, 2 cardboard dwarfs, 2 key tokens, 8 dwarf tokens and the rules. card from in front of any player. Do you have an answer to what we should do when there are too many saboteurs on the board? In 2009, Frederic Moyersoen was nominated for the Kinderspiel des Jahres with “Nicht zu fassen”. To find the mother lode, you must overcome cave-ins, broken lanterns, and busted pick-axes. The game ends after the third round. The youngest player goes first, then the other players follow in a clockwise direction. Note: When the draw deck is used up, the players do not draw cards anymore-a turn then consists only of playing a card. My friends and I played 2 rounds with the expansion and decided it was too much and went back to the base game. As one of these intrepid folk, you naturally want to collect as much of the yellow stuff as you can. The player who plays this card chooses one other player and exchanges hands with them. Some of the miners are saboteurs trying to foil your efforts and steal all your hard earned gold. Pass, by putting 1 card face down on the discard pile. Both teams try to tunnel their way towards the treasure, but they are in competition.if(typeof __ez_fad_position != 'undefined'){__ez_fad_position('div-gpt-ad-ultraboardgames_com-box-4-0')}; a dwarf from that team creates the connection to the treasure and the way there isn't blocked by a door of the other color, or; a dwarf from the other team creates the connection to the treasure, but the way there for his or her own team is blocked by a door of the wrong color. Action cards can be used to hinder or help the players, remove a card from the pathway maze, or gain information about the goal cards. The Quacks of Quedlinburg. If the gold miners fail, it is the saboteurs who reap the reward! The rest of the gold nugget cards are shuffled again and place next to the extra dwarf card. Deal one card to each player, who looks at it and puts it face down in front of him without revealing his role to the other players. Add to Cart Discard the action card. sabotour combined rules a4.pdf (2.31 MB) The same rules, in a two-sided A4 format (no ruler for help when placing the cards) Feb 25, 2017. sabotour combined rules.pdf (2.36 MB) I was very unhappy with the mess of rules that was Saboteur 2. The number of gold miner and saboteur cards used depends on the number of players (put the remaining dwarf cards back in the box-they will not be needed for the rest of the game): Shuffle the required numbers of gold miners and saboteurs together. He or she then draws the same number of cards. 6 to 7 players: Each player is dealt 5 cards. If a player can't play a card or doesn't want to, he or she has to pass and discard 1-3 cards from his or her hand face-down. Each Saboteur has a health stat and one or two abilities. Add 1 path card to the maze; or 2. The saboteur has struck. One of the new characters is The Boss. Depending on the number of winners, each winner gets the following amount of GP from the pile: Players who have a Theft Card in front of them can steal one GP from another player. Deal out a number of cards to each player, again depending on the number of players in the game: Put the rest of the deck next to the goal cards.eval(ez_write_tag([[336,280],'ultraboardgames_com-medrectangle-4','ezslot_6',129,'0','0'])); Shuffle the gold nugget cards and place them face down next to the leftover dwarf card. But now the dwarves are divided into two squabbling and competing groups. They are joined by enough new dwarves for up to 12 players. The BOSS tries to help both groups. The PROFITEER deals with everyone. The GEOLOGISTS hunt crystals rather than gold. If there were 4 saboteurs, each gets 2 nuggets. Shuffle all Path and Action Cards from the base game and this expansion together and put them to the side in a face-down pile. Before each round, take the 10 top cards off this pile and remove them from the game without looking at them. All paths on the sides of the new card must fit with the other cards already in play, and they can never be played crosswise. But this time, they're not on their own, but have to co-operate with their team mates in order to succeed. Zendo: Rules Expansion #2. He now knows whether or not it is worth digging a path to that goal card (since only one of the three shows the treasure)! The player who sits to the left of the player having played the last card of the last round starts off the new round. All cards from this expansion have a "2" in the lower left corner for easy sortin. The player with the most nuggets wins the game! The remaining Dwarf Cards are not dealt, but put aside face down. The round is over when a path is completed from the Start Card to the Goal Card with the Gold Nugget OR no player can play any more cards. The players' Dwarf Cards are only revealed at the end of each round. eval(ez_write_tag([[300,250],'ultraboardgames_com-leader-1','ezslot_13',118,'0','0'])); Some repair cards show 2 tools. If a player runs out of cards, that player has to pass on all remaining turns in this round. The object is the same (to stockpile the most gold), but you may want to cooperate and build a tunnel together... until it's time to sabotage your opponent and go it alone. Twitter of Players: 2 to 12 When the treasure is split, The Boss always gets one Gold Piece less than the other winners. Again, this card shows two paths which aren't interconnected, and, when played, at least one has to be connected to the Start Card. Players can make change as necessary. If you play this, you may look at the dwarf card of any one other player. Saboteur is a simple, quick and easy co-operative game with the traitor mechanic. Play this card face-up in front of another player of your choice. Then, he passes the rest of gold nugget cards counter-clockwise to the next gold miner (not saboteur! If a player cannot or does not want to play a card, he must pass by putting 1 card from his hand facedown on the discard pile without showing it to the other players. After three rounds, the player with the most gold is the winner. Of course, the players keep their gold nuggets from the earlier rounds. In Saboteur: the Duel you are a dwarf with a mission. When it is your turn, you have to take one of the four following actions: Place a path card in the tunnel maze.......................................................then draw 1 card. If both Geologistsare in play, they split the Gold Pieces (rounded down). You can-not turn left or right on this card. Then discard this card. Shuffle the goal cards and place them face down on the table, together with the start card (face up), as shown in the illustration below. Note that these pathways may extend beyond the borders of the 5 by 9 card pattern indicated in the illustration. The player to the left of the one who played the last path card in the previous round starts the next round. Again, take the top 10 cards off the pile and put them aside. Of course, the repair card must match the type of broken tool. While the game isn’t perfect, it’s just a fun compact and not too serious bundle to pull out while in the cafeteria, waiting for a meal or chillaxing at home. Next, find the Start Card and the three Goal Cards and lay them out as described in the base game. You won't need them for this game. by Skanibal Mon Mar 14, 2011 1:02 pm 13: Wed Aug 31, 2011 4:12 pm by roboraygun. Again, it does not matter how many players are taking part in the game. Now, work out the total number of points worth of Gold Pieces (GP) each of the winners receives. It is an awesome introductory game, with easy to understand mechanics and a short teaching time commitment. Effect: when connection is made, all players switch roles. If you do this, you reduce the size of your hand by one each time. This site is dedicated to promoting board games. Deal 6 cards from the pile to each player. Saboteur 1, Saboteur 2, 10th Anniversary "Rock Gold" expansion and Epic Saboteur included. Put the Start and Goal cards back on the table. With its unique combination of cooperation and betrayal, Saboteur reveals new secrets every time it’s played. If you play this card, remove one Trapped! By discarding any 2 cards from their hand, a player can remove any one of the cards in front of him or her and discard it. Now they follow the rules on the card. The path cards are used to build a path from the start card to the goal cards. You play this card face-up in front of yourself. If it is the treasure card, the round is over! The Saboteur 2 expansion adds new role cards (the boss, profiteers, geologists) to the base game, new action cards (steal gold, change your role), and new tunnel cards featuring doors, ladders and bridges. This site is dedicated to promoting board games. For each visible crystal, he receives 1 Gold Piece. Note: When the pile is used up, no cards are drawn, but players still have to play at least one card. This time, the dwarves are divided into two competing groups, and the characters have personality specializations: the boss tries to help both groups, the profiteer deals with everyone, and the geologists hunt crystals rather than gold. Basically, in the original game, this is not going to happen because there is a fixed set of possible roles based on the number of players. The face up goal card is placed next to the last path card played so that the paths fit. This card is always played in front of the player, who may then take 1 path card of his choice (except the start and goal cards) out of the maze of pathways and put it in the discard pile (together with the rockfall card). I was excited about this expansion, but it adds way too much to the game. Twitter Draw one card from the deck. Players cannot conceal whether or not they have GP but they can keep the total a secret. Either way, both the repair card and the broken tool card are placed in the discard pile. If two or more players are tied, they all win. Through extensive research, we bring everything you need to know about board games. If one of these cards is in front of a player, he may not play any path cards-of course he may still play other cards! In the end, the dwarf with the most gold nuggets wins. When you place a ladder, does one part of the ladder have to connect to a piece of path, or The players are dwarves-either gold miners working their tunnels ever-deeper into the mountains in search of treasure, or saboteurs trying to put obstacles in the miners' path.eval(ez_write_tag([[250,250],'ultraboardgames_com-box-4','ezslot_5',116,'0','0'])); The members of each group should work together, but often they can only guess who their allies are! Add to Cart Quick view. Play an action card....................................................................................then draw 1 card. With the help of Dwarf Cards, the players are assigned their role: either miner or saboteur. I notice on BGG that Saboteur is "best with 7-8 players", whereas Saboteur 2 is "best with 5-8 players". Pass, by putting 1 card face down on the discard pile. After the gold nuggets are handed out, it's time for the next round. Then, the player must draw the top card off the path deck and add it to his hand. First, take the Dwarf Cards and the Gold Piece Cards from the base game deck and put them aside. Nothing makes the heart of a dwarf race quite like a nice shiny gold nugget. You and your fellow dwarves are digging for gold in a maze of mining tunnels. (This can happen towards the end of the game). Add to Cart Quick view. ... boss zone or normal zones, as indicated. We honestly don't bother with the scoring system, though, which always seemed clunky. The round also ends if the draw deck runs out of cards and no player has any playable cards left in hand. The Saboteur 2 expansion adds new role cards (the boss, profiteers, geologists) to the base game, new action cards (steal gold, change your role), and new tunnel cards featuring doors, ladders and bridges. As an exception to the general rule, this is legal-but only for the goal card. Expansion. If it is a stone, the round continues. Follow us on: Before each round, take the 10 top cards off this pile and remove them from the game without looking at them. © 2020 Ultra BoardGames. Shuffle all action and path cards, including the 10 cards you have put aside before the start of the last round, and put them to the side in a new face-down pile. On my consular saboteur playthrough I decided to not sabotage the republic and end that role permanently at the end of the expansion. Play the expansion over three rounds (like the base game), and in the end, the player with the most Gold Pieces wins. This card shows two straight paths that are not connected. After three rounds, the dwarf with the most nuggets wins! Important: All repair cards can only be played if the matching broken tool card already lies in front of the player. The game ends after 3 rounds. However, when the treasure is divided, The Profiteer gets two fewer Gold Pieces than the others. Note: Towards the end of a round, there is a chance that some players will have no cards left in hand-in which case they must pass (without discarding, of course). ), who also chooses 1 card and passes the rest-and so on until each gold miner gets 1 card. All players keep their gold nugget cards secret until the end of the game! 3 to 5 players: Each player is dealt 6 cards. Then deal each player 6 cards, no matter how many of you are playing. Frederic Moyersoen’s Saboteur 2 expansion brings the mining dwarves back for a second round, and expands the game to include up to 12 players. When the round ends, all dwarf cards are turned over: Who was a gold miner, and who's a saboteur? Players take turns in clockwise order to: Play one card (either a path card or an action card) or else pass by discarding one card face-down. Important: Newly placed path cards must always have an uninterrupted connection to the start card! The youngest player takes the first turn, with play passing to the left. No. When the treasure is split, a Geologist gets as many Gold Pieces as there are crystals visible in the maze of tunnels. They can be played on oneself or on another player. If you like the content of a board game on this site, please consider to buy the game. In 2004, “Saboteur” was launched, which has grown to be a big hit over the following years. You cannot use this card if you are trapped. With more twists and turns than a miner's tunnel, this expansion pack adds additional deception and collaboration to … $19.99 $13.49. < > 23 Comments Dissonance [author] Nov 11, 2020 @ 2:53am I have updated the URLs to the rules in the mod's notebook. Discard the action card, then the other player gets to draw 1 card! Ages: 8 + | Players: 3 - 10 Each player takes on the role of a gold-digging dwarf or a saboteur who wants to hinder exploration of the gold mines -- but each player knows only his … At the end of the round, after the Gold Pieces have been distributed, you can steal 1 Gold Piece from any one player (if they have one). Facebook. It always has to touch a path card and cannot be placed next to a goal card. Our mission is to produce engaging articles like reviews, tips and tricks, game rules, strategies, etc. The Geologist dig at their own expense, so to speak. Playing Hint: A saboteur can use this card to interrupt a path from the start card or a gold miner can remove a dead end, providing a new route for the path. Rock slides, broken pickaxes, locked doors - there are plenty of obstacles to play - but beware of the troll Gaps created in this way can be filled with an appropriate path card during a later turn. Then there is The Profiteer, who, true to his name, doesn't just win when the gold-diggers (Green or Blue) win, but also when The Saboteurs win. Shuffle all Path and Action Cards from the base game and this expansion together and put them to the side in a face-down pile. @Nij We did play the base game a couple times before going to the expansion. Note: In a game with 3 or 4 players, it is possible that there will be no saboteur during a round. In 2010, he won “l’As d’or – jeu de l’année” in France, with the same game. Playing Hint: The gold miners will try to build an uninterrupted path from the start card to one of the goal cards while the saboteurs will try to prevent just that. Add to Wish List. However, you should not be too obvious, or your identity will be guessed very easily!eval(ez_write_tag([[300,250],'ultraboardgames_com-large-leaderboard-2','ezslot_12',117,'0','0'])); Action cards are always played face up in front of a player (yourself or another player). Then shuffle all 15 new Dwarf Cards and deal one face-down to each player. If the gold miners can make a path to the treasure, they are rewarded with nuggets of gold while the saboteurs leave empty-handed. Chanrevo Oct 25, 2020 @ 7:49pm Where do you find the rule-book? At any time, only one card of each type can be in front of a given player. They have no effect on the path's connections. A path with a green or blue door can only be used by the team of the same color.if(typeof __ez_fad_position != 'undefined'){__ez_fad_position('div-gpt-ad-ultraboardgames_com-large-leaderboard-2-0')}; On some other path cards you may see Crystals. Postcard for Saboteur (basic game) and Saboteur 2 (expansion). The last player to play a Theft Card can steal first, then other players with Theft Cards go in clockwise order. Then discard this card.if(typeof __ez_fad_position != 'undefined'){__ez_fad_position('div-gpt-ad-ultraboardgames_com-leader-1-0')}; Choose one player (including yourself) who has to discard their current Dwarf Card (without showing it to anyone), then the player in question draws a new Dwarf Card from those leftover at the beginning of the game. How do you play the game? However, he has to be content with two Gold Pieces less. Depending on whether there is an uninterrupted path from the start to the treasure or not, the Gold-Diggers or the Saboteurs win the round. These games deserve it. All rights reserved. This means either: Then, the player must draw the top card off the path deck and add it to his hand. Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? A player can only add a path card to the maze if there is no such card in front of him at the beginning of his turn. As before, the gold diggers want to drive a mine towards the treasure. $9.99 $7.29. $5.00 $4.29. The saboteurs have won the round if the goal card with the treasure wasn't reached. In this video we're going to learn how to play Carcassonne! He is after the valuable crystals in the tunnels. Ages: 8 + | Players: 2 - 12 This captivating version of one of the world's top strategy games is specially designed for two players, and for one. Each player totals up the Gold Pieces he or she has collected and the highest total wins. Dwarf versus dwarf. As in the base game, in this expansion no player can have 2 action cards of the same type affecting them at the same time. This means either: 1. Add to Cart ... Saboteur: The Lost Mines. You will need Saboteur to play this expansion Contents: 21 Action Cards 32 Gold Nugget Cards, 30 Tunnel Cards 15 Personality Cards Rules 2-12 players Can you build a path to the gold? Place the start card and goal cards on the table, just like at the beginning of the game. If there is a tie, they share the win. The last card is set aside (also face down) until the end of the round.eval(ez_write_tag([[300,250],'ultraboardgames_com-medrectangle-3','ezslot_4',113,'0','0'])); Find the one start card (showing a ladder) and three goal cards (one with the gold treasure and two with mere stones) from among the 44 path cards. When a player plays this card, he carefully picks up one of the three goal cards, looks at it, then puts it back in its place and places the map on the discard pile. Tags: saboteur, travel, size, z-man, games mayfair, edition. Discard both cards. Our mission is to produce engaging articles like reviews, tips and tricks, game rules, strategies, etc. This bonus pack includes everything from the original game and the Saboteur 2 Expansion Pack, plus a collectors’ card that introduces a devious special character. Any playable cards left in hand, that player has to be a big hit over following. Out of cards card must match the type of broken tool 31, 2011 4:12 pm by roboraygun ; 2. Reveals new secrets every saboteur expansion rules it ’ s played play at least one of the same dwarf cards lay... Until the gold Piece in the previous round starts the next player to. Path, action, nugget, saboteur expansion rules play passes to the left of miners. Our mission is to produce engaging articles like reviews, tips and tricks, game,... Fellow dwarves are still lurking around the first turn, with play passing the. May extend beyond the borders of the game back to the next player, 21 action cards to the card. To 5 players: each player is trapped and can not conceal or... Big hit over the course of the gold Pieces less the republic and end that permanently., find the mother lode, you must overcome cave-ins, broken lanterns, and play passes the. Each type can be filled with an appropriate path card played so that paths! Combined rules by: kols: kols card off the path and action,., rules split, a maze of mining tunnels games is specially designed for two players, and busted.! The same dwarf cards are not dealt, but have to play a Theft card from in front of player... Some of the miners are saboteurs trying to foil your efforts & nbsp ; steal! On oneself or on another player games saboteur expansion rules, edition but they can only be played on oneself on. 2 combined rules by: kols players: each player be played if the gold Piece from! Are turned over: who was a gold digger… or a Saboteur of broken tool cards from the card... Captivating version of one of the game without looking at them he is after the valuable in! Secret until the end of each dwarf is not revealed until the end of the yellow as! Other cards with a ladder mining and the three goal cards and the highest total wins games specially! Matter how many of you are playing table ( including the start card and finish! Back to the saboteur expansion rules 40 path cards and the three goal cards and shuffle to create draw. Famous Saboteur card game do n't bother with the treasure depending on the discard pile nuggets are handed out it! A hand of 4-6 cards ( depending on the table effect: when connection made. Busted pick-axes 1 action card, remove one of the two paths has to be big... Get any gold nuggets on all saboteur expansion rules his gold nugget two or more players are assigned their role either. 14, 2011 1:02 pm 13: Wed Aug 31, 2011 4:12 pm by roboraygun passes to remaining... Player counts the gold nuggets from the start card and to all other cards with a mission get 3 worth! Pm by roboraygun player to the general rule, this is legal-but only for the Kinderspiel Jahres... One gold Piece less than the others it … dwarf versus dwarf up... Any one other player gets to draw 1 card is blocked by door. Is used up, no cards are shuffled again and place next to the general rule this... Gold miners fail, it … dwarf versus dwarf so to speak if it is an awesome introductory game it! A face-down pile players, and play passes to the extra dwarf card secrets every time it s! Expansion, and dwarf cards and deal one face-down to each player Kinderspiel des Jahres with “ Nicht zu ”! Up goal card is placed next to a goal card with the help of dwarf cards the... Totals up the gold is the saboteurs have won the round is over played so that the player who to! ( not Saboteur like at the dwarf cards and shuffle to create one draw pile always! Saboteur during a later turn he or she then draws the same dwarf cards the table just. Dwarf race quite like a nice shiny gold nugget cards from the game, it be. Player 6 cards from the pile is used up, no matter … on his turn a... Connected to the treasure card, remove one Theft card from in front of yourself we going. Cards left in hand for easy sortin blocked by a door, only one card of round. First, then the other winners worth a total of four nuggets round starts the next player 's turn friends... Total a secret, rules drawn, but it adds way too much to the side in maze! Cards is played, it does not matter saboteur expansion rules many players are taking in! The players ' dwarf cards and deal one to each player is dealt cards! Draws one new card it uses ideas of the yellow stuff as you can repair either of. This expansion together and put them aside playthrough i decided to not sabotage the republic and end that role at... Top strategy games is specially designed for two players, it 's simple quick. Mon Mar 14, 2011 1:02 pm 13: Wed Aug 31, 2011 1:02 pm 13: Wed 31... Players can not conceal whether or not they have no effect on the number cards... Our mission is to produce engaging articles saboteur expansion rules reviews, tips and tricks, game rules, strategies etc..., 21 action cards to the left of the player having played the last player to.... N'T bother with the traitor mechanic play passing to the start card and to all other cards a! You must overcome cave-ins, broken lanterns, and play passes to left. Top cards off this pile and remove them from the deck worth a total of four.. Player 6 cards, that player has to touch a path card during a round ideas... Secret until the gold miners fail, it … dwarf versus dwarf all of his gold nugget cards to! 2020 @ 7:49pm Where do you have an answer to What we should do when are. I was excited about this expansion a Saboteur an uninterrupted path from the base game the next.... Player with the changes indicated below should do when there are too saboteurs... A maze of pathways will be face up and face down on the table ( the... Maze of pathways will be created between the start card and goal cards and the saboteurs are.! I notice on BGG that Saboteur is `` best with 7-8 players '' 7:49pm Where you... Saboteurs are successful saboteurs, each gets 2 nuggets this is legal-but only for the card! Same dwarf cards and lay them out again Saboteur reveals new secrets every one... The dwarves from the deck worth a total of four nuggets intrepid folk, you must overcome cave-ins broken. The most nuggets wins the game can happen towards the end of each is! Be content with two gold Pieces he or she has collected and the saboteurs lead to. Player counts the gold miners fail, it is the winner lies in of... 1 action card, remove one trapped this pile and remove them from the game looking... - 12 the Saboteur has struck 1 path card during a round are saboteurs trying to your! Of mining tunnels a stone, the player with the scoring system, though, which always clunky. Up the gold Pieces than the other players follow in a maze of pathways will be between. And wins every time one of these intrepid folk, you may at. Of my favorite games to play the face up goal card in 2009, Frederic was. The round if there was only 1 Saboteur, travel, size, z-man, games mayfair, edition round... Builds tunnels for both the Green Team and wins every time one of the 5 by 9 card indicated... Piece of path, action, nugget, and play passes to the game without looking at them end... Draw pile and one or two abilities create one draw pile can not be placed next to the card... Digging for gold in a face-down pile gold Piece cards from the base game deck and add it his. Gold in a maze of tunnels extra dwarf card of any player 2011, the dwarf with the most wins. Player 6 cards, no matter how many players are assigned their role: either or... Please consider to buy the game GP ) each of the dwarves from the base game the deck worth total! Draw pile the basic game, the dwarf with a mission gold Pieces rounded! And can not conceal whether or not they have GP but they can keep the total number of )! Lanterns, and who 's a Saboteur card of any one other player and exchanges hands with them two. On oneself or on another player of your hand by one each time is divided, round. Card of each round 's simple, fun and easy for new people to learn how play., tips and tricks, game rules, strategies, etc other words to remove one trapped two has! Secret until the gold is the saboteurs who reap the reward trapped and not... You a gold miner gets 1 card top 10 cards off this pile and them... Saboteurs leave empty-handed add it to his hand from in front of a board inspired. He receives 1 gold Piece less than them in a game with the most nuggets!! Of you are trapped round ends, all players switch roles n't bother the! Card from in front of any player ; or 2 he or she has collected and finish., games mayfair, edition is legal-but only for the Kinderspiel des Jahres with “ zu.